





Interluma (2024)
This project explores the intersection of light, material, and computation through a light-responsive, sensory device crafted from frosted PETG material. The form houses an Adafruit ESP32 microcontroller, breadboard, toggle switch, lithium-ion battery, accelerometer, and an LED strip. The device utilizes custom Python code developed in CircuitPython for MuEditor, allowing it to detect user movement and orientation, with dynamic color shifts responding to these inputs.
The design began with paper and chipboard prototypes, later translated into a buildable format using Rhino 8. The final form was precisely cut using a Zünd G3 flatbed cutter and assembled by hand. During the process, wires were carefully soldered to ensure proper electrical connections. The object balances independently and can also be held, allowing for flexible interaction.
Strategic 2D cuts and 3D maneuvers enabled the PETG material to direct and diffuse light from the LED strip, enhancing both the aesthetic and functional qualities of the object. Key design challenges included integrating the light source with sensory inputs, minimizing material waste, and creating a seamless assembly without adhesives. The final result is an interactive, light-emitting object that reacts to spatial movement, contributing to the environment through its responsive and dynamic lighting behavior.
This project explores the intersection of light, material, and computation through a light-responsive, sensory device crafted from frosted PETG material. The form houses an Adafruit ESP32 microcontroller, breadboard, toggle switch, lithium-ion battery, accelerometer, and an LED strip. The device utilizes custom Python code developed in CircuitPython for MuEditor, allowing it to detect user movement and orientation, with dynamic color shifts responding to these inputs.
The design began with paper and chipboard prototypes, later translated into a buildable format using Rhino 8. The final form was precisely cut using a Zünd G3 flatbed cutter and assembled by hand. During the process, wires were carefully soldered to ensure proper electrical connections. The object balances independently and can also be held, allowing for flexible interaction.
Strategic 2D cuts and 3D maneuvers enabled the PETG material to direct and diffuse light from the LED strip, enhancing both the aesthetic and functional qualities of the object. Key design challenges included integrating the light source with sensory inputs, minimizing material waste, and creating a seamless assembly without adhesives. The final result is an interactive, light-emitting object that reacts to spatial movement, contributing to the environment through its responsive and dynamic lighting behavior.